This is not another toy for generating "muddy" objects. The model operates at a voxel resolution of 2048³ and supports 8K texturing. The key breakthrough is that the algorithm has learned to generate complex overhanging structures and thin walls without geometric bugs (polygon fusion), which were previously the bane of AI generation. For the GameDev industry and architectural design, this release signifies a total collapse in 3D modeling costs. The utilitarian ability of a machine to produce render-ready assets instantly devalues the routine labor of hundreds of thousands of digital artists. Asia is seizing the initiative once again, proving that US sanctions do not work in applied software.
Source: Hi3D / EQS News
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